Ludomusicology
Approaches to Video Game Music
edited by Michiel Kamp, Tim Summers, and Mark Sweeney
Paperback (Published)
(September 2016)
ISBN: 9781781791981
6.1 x 9.17 inches
Price: $29.95
In stock
Hardback (Published)
(September 2016)
ISBN: 9781781791974
6.1 x 9.17 inches
Price: $100.00
On back order
The last half-decade has seen the rapid and expansive development of video game music studies. As with any new area of study, this significant sub-discipline is still tackling fundamental questions concerning how video game music should be approached. In this volume, experts in game music provide their responses to these issues. This book suggests a variety of new approaches to the study of game music. In the course of developing ways of conceptualizing and analyzing game music it explicitly considers other critical issues including the distinction between game play and music play, how notions of diegesis are complicated by video game interactivity, the importance of cinema aesthetics in game music, the technicalities of game music production and the relationships between game music and art music traditions. This collection is accessible, yet theoretically substantial and complex. It draws upon a diverse array of perspectives and presents new research which will have a significant impact upon the way that game music is studied. The volume represents a major development in game musicology and will be indispensable for both academic researchers and students of game music.
Michiel Kamp is Junior Assistant Professor of Music at Utrecht University. Tim Summers is a Teaching Fellow in Music at Royal Holloway, University of London. Mark Sweeney completed his D.Phil. thesis in musicology at Hertford College, Oxford. He was previously lecturer in music at St Catherine’s College, Oxford.
- Edited by Michiel Kamp
- Edited by Tim Summers
- Edited by Mark Sweeney
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